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ALEXANDER "SANDY" WIECKING
Sandy is the lead developer and game designer for BAEDS. One morning in December 2021, he decided he had simply had enough of terrible space sim games never being finished, and resolved to do something about it. In his spare time he writes code, goes hiking in odd places, and enjoys marksmanship.
KYLE SIMON
Kyle is a developer for BAEDS who focuses primarily on network code and general optimization. He joined Sandy on his maddened quest partly out of morbid curiosity, and partly as a challenge to himself to see just how well he could optimize an Entity-Component-System setup. He plays grand strategy games and is a Rust apologist.
LEONARDO CHILLEMI
Leo is a game designer, UI designer and writer for BAEDS. Having written for tabletop campaigns for years as well as for money, he joined BAEDS in order to do more of it as well as start making the games he's dreamed of himself. He invites you, the reader, to determine which pieces of dialogue he wrote and then claim they're better than the others.
TAYLOR "WHATISLOSTINTHEMINES"
Tay is the musician and audio designer for BAEDS, as well as additional QA, development, and testing. They startled the other members of BAEDS during a fairly normal conversation by informing them they were actually a pretty talented musician and they would happily do some audio work. They would like to point you toward their other work
if you enjoyed the music for Extermination Shock.